Storms, harpooning giant whales for resources, and the introduction of swimming underwater are further extensions to the gameplay concept, players able to investigate shipwrecks for sunken treasure. The sheer breadth shown is astounding, hinting toward the largest map Ubisoft’s series has yet seen. Players blasting fortifications with their cannon, before capturing the fort alongside their crew. Forts were a further example, blending both land and water-based combat. Further examples include the Wreck of the Spanish Armada, the marooning of Charles Vane and an explosive escape from Nassau.įurther locations will include Fishing Villages where you can repair or upgrade your ship, Plantations which act as ground targets for raids, Hidden Coves, Jungles, Mayan Ruins and Coconut Islands. Key events within the game will also draw inspiration from those that occurred within the course of history, such as the Assault on 42 Portuguese Ships in which a single pirate ship neutralised an entire fleet. On your travels you’ll interact with historic pirates such as Ben Hornigold, Anne Bonny, and Blackbeard, as well as more pyschopathic sailors such as Calico Jack and Charles Vane. Ubisoft are also drawing upon the strengths of the series legacy: player choice in how to approach key character assassinations in Assassin’s Creed, the introduction of new gameplay systems in Assassin’s Creed: Brotherhood, and the stunning vistas of Assassin’s Creed: Revelations, for instance.īlack Flag’s world will see 50 unique locations that player’s will be able to discover, with three main cities spread across the region: Havana, a Spanish town and capital of the Caribbean Kingston, the English town and capital of Jamaica with its plantations and sugar cane resources and Nassau, the pirate’s capital. Guesdon doesn’t promise that there won’t be loading screens, but suggests that they’re seeking to make them have as minimal impact on the experience as possible. Broadening player exploration is a main ambition, lead developer Ubisoft Montreal elevating the player experience by crafting a seamless, open world environment for you to explore.Īs this suggests you’ll freely be able to move between navigating your ship across the open sea, to diving overboard and swimming ashore to continue your search on foot. Wielding dual cutlasses and four flintlock pistols we’re told that having received training from the Assassin Order, he is renowned for his battle prowess both at sea and on land.Ĭreative director Jean Guesdon explains that the game entered development in September 2011, and seeks to move away from a few conventions that many now expect of the series. Described as being as rebellious, brash, reckless, although ingenious and resourceful, he immediately appears a striking contrast to the rather subdued monotone of Assassin’s Creed III’s Connor (Ratonhnhaké:ton). Protagonist Edward Kenway was once a British privateer working for the Royal Navy, himself turning to piracy as his livelihood crumbled around him. The answer was piracy, such men sailing the seas and becoming known as “Men of Fortune” – legendary criminals that held the world’s most important commerce route hostage. However such treaty came at a price, with navy crews soon finding themselves in unemployment and at a loss as to how they could best employ their seafaring skills. After the 1713 Treaty of Utrecht, peace was established across Europe between previously warring nations – Great Britain, Spain, France, and Portugal being but a few. Yet such period reveals it to be ripe with inspiration. Something that will surely prove a challenge, considering the global popularity of Johnny Depp’s comical turn as the bumbling Captain Jack Sparrow. Historical relevance still remains a key goal, with Ubisoft wishing to redefine public perception away from cliches and toward more gritty realism behind the fantasy of the era. You’ll stand at the helm of your very own ship, the Jackdaw, experiencing the memories of Captain Edward Kenway, father to Assassin’s Creed III’s conflicted antagonist Haytham Kenway. Set in the 18th Century, Assassin’s Creed IV: Black Flag sees players embark upon an adventure amid the golden age of piracy. Having witnessed the Third Crusade, wandered through Renaissance period Italy, and incited a revolution during the Colonial Era, it is the murky waters of the West Indies that grant the next expansive setting for Ubisoft’s Assassin’s Creed series.
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